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Polyhive

Mesh aware texture generation for 3D assets.

Tool Information

Polyhive is a digital asset management platform that provides an AI texture generation tool for game developers and artists. With the help of generative AI, this tool allows users to create textures for 3D objects using text prompts, thus producing unique skins and infinite asset variations. Additionally, Polyhive offers automatic thumbnail generation, a browser model viewer, and deep game engine integration, which are useful features for increasing team productivity. The platform eliminates manual processes and friction by managing and versioning assets, thereby saving hours of time. Polyhive's end-to-end asset management platform is custom-built for game artists and developers, enabling them to streamline their workflow in one platform. The platform facilitates collaboration, organizing files, finding assets, and simplifying art asset integration, among other things. The Polyhive Texture Generation tool integrates with Unreal Engine and Unity, making it possible to pull assets from Polyhive into both engines directly. This integration speeds up the iteration cycle, and the Polyhive SDK facilitates runtime delivery of new content in packaged game builds. Furthermore, by using the Polyhive Runtime SDK, users can push art updates to experiences after launch, allowing for live updates to deployments.

F.A.Q (20)

Polyhive is a digital asset management platform that offers AI texture generation for 3D assets. It provides a texture generation tool, automatic thumbnail generation, a browser model viewer, deep game engine integration, and more. It is intended to help game artists and developers manage and version their assets, save time, streamline their workflow, and improve collaboration.

Polyhive offers several main features like the AI Texture Generation tool, a browser model viewer and automatic thumbnail generation. In addition, it provides an embedded text-to-image AI tool for creating textures for any mesh. You can manage and version assets, collaborate with team members, eliminate manual processes, and integrate assets into game engines like Unity and Unreal Engine directly.

Polyhive offers game developers a platform to manage digital assets more efficiently. By eliminating manual processes, Polyhive can help save hours of time that would otherwise be spent on searching for lost files or manually importing new asset versions into game engines. Developers can also leverage the AI-powered texture generation tool to create unique skins and infinite asset variations for 3D objects. Additionally, the platform's integration with Unreal Engine and Unity allows developers to pull assets directly into these engines, helping speed up iteration cycles.

Polyhive's AI texture generation tool uses generative AI techniques for creating textures. It enables users to develop textures for 3D objects using text prompts, which can produce a vast range of unique skins and asset variations. The AI is capable of interpreting the text prompts and generating the corresponding complex textures for any mesh.

Polyhive integrates seamlessly with Unreal Engine and Unity. This enables assets from Polyhive to be pulled directly into both of these game engines, accelerating the iteration cycle and streamlining the development process. With the Polyhive SDK, runtime delivery of new content in packaged game builds is facilitated.

With Polyhive, the primary benefits include increased efficiency in asset management, time-saving, elimination of manual processes and friction related to asset handling. It helps to generate unique textures for 3D objects using just text prompts, enabling rapid prototyping and testing. Additionally, Polyhive's integration with popular game engines smoothens the iteration cycles and the platform's collaboration features enhances team productivity.

The Polyhive SDK facilitates runtime delivery of new content in packaged game builds. It allows for real-time reflection of new asset versions in the game engine and accelerates the prototyping and testing process. Furthermore, the SDK is used to deploy live updates to deployments post-launch, which means art updates can be pushed to experiences without having to deploy new game builds.

Post-launch live updates are facilitated through the Polyhive Runtime SDK. It allows users to push art updates to experiences after launch, which means that model fixes, seasonal campaigns, and updates can be executed without the need for deploying new game builds.

Yes, Polyhive offers strong collaborative features. It allows you to add team members and external partners to your organization, streamlining all team workflows. It facilitates easy version management and asset review, creating a more collaborative and efficient work environment.

Polyhive generates thumbnails automatically when you upload files. This feature enables easy visual identification of assets. These thumbnails provide a quick visual reference, making file management and navigation easier.

Polyhive streamlines your workflow by providing an all-in-one platform for asset management. It offers powerful features like AI-based texture generation, automatic thumbnail generation, a browser model viewer, and deep game engine integration. It also provides collaboration tools and streamlined version management, all of which can significantly speed up the production process. Moreover, Polyhive's seamless integration with game engines allows for quicker iteration cycles.

In Polyhive, you can manage and version assets using their intuitive version management system built specifically for game artists. You can manage new asset versions and set the current version, pushing updates to other team members. This can eliminate the need to manually import new asset versions into game engines.

Yes, game developers can pull assets from Polyhive directly into game engines, specifically Unity and Unreal Engine. This ability, coupled with real-time reflection of new asset versions in the game engine, can accelerate iteration cycles and facilitate faster prototyping and testing of ideas.

You can create textures for 3D objects using Polyhive's AI tool. Using this tool, you can produce unique textures by simply inputting text prompts. The AI will then interpret these prompts to generate infinite variations of textures for your 3D assets.

Yes, Polyhive does offer a file organization feature. It automatically generates file thumbnails on upload for easy visual identification and also allows you to create folders to organize your assets however you like. You can search all your files as you type, wherever they are.

With Polyhive, you can generate a wide range of game assets. These primarily include textures for 3D objects produced by its AI tool. By providing text prompts, you can create a vast number of skin variations and infinite asset variations.

Polyhive offers a browser model viewer for reviewing assets. This feature means there is no need for large file transfers and local downloads for asset review. You can inspect assets from every angle directly in the browser, or download the file to make changes.

Polyhive can reduce game development time by streamlining asset management, eliminating manual processes, accelerating asset iteration cycles, and reducing the time spent searching for lost files or importing new asset versions. Its automatic thumbnail generator, browser model viewer, and AI powered texture generation further contribute to time savings.

Polyhive is tailor-made for game artists and developers to streamline their processes. Its interface and functionality are customizable according to the specific requirements and workflows of your art and production teams. Its version management system, collaboration tools, and integrations with Unreal Engine and Unity can be adjusted to fit your team's needs.

Polyhive is working on asset virtualization technology that will let you store only necessary data for each task. When this information is needed, it's sourced automatically from Polyhive, keeping local data storage to a minimum. This can help reduce project size and checkout time, keeping resources focused on what's important at any given moment.

Pros and Cons

Pros

  • Mesh aware texture generation
  • Unique skins and asset variations
  • Automatic thumbnail generation
  • Browser model viewer
  • Game engine integration
  • Manages and versions assets
  • Streamlines workflow in one platform
  • Facilitates collaboration
  • Organizes files
  • Finds assets
  • Simplifies art asset integration
  • Unreal Engine and Unity integration
  • Accelerates iteration cycle
  • Enables live updates to deployments
  • Facilitates runtime delivery of new content
  • Intuitive version management system
  • Browser-based asset inspections
  • File organization with folders
  • Rapid texture variations generation
  • Personal and team workflows streamlining
  • Enables hot-swap of assets in development
  • Asset virtualization (coming soon)
  • Automatic cross-platform optimized versions (coming soon)
  • Eliminates manual imports into game engines
  • Reduces project size and checkout time
  • File search functionality
  • Accelerates game development time and complexity
  • Supports continuous art and production iteration
  • Eliminates large file transfers for asset reviews
  • Pushes updates to team members.

Cons

  • No support for other engines
  • No offline functionality described
  • Requires JavaScript to run
  • Limited to Unreal
  • Unity
  • Depends on text prompts
  • No API mentioned
  • No multi-language support specified
  • Needs continuous Internet connectivity
  • No asset security details

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